Alas, still no mention (unless I missed it) of how to get set up for games using AdLib for music. Most modern cards and/or controllers, even though otherwise Soundblaster-Pro compatible, totally ignore AdLib.
And as for memory managers, I devoutly stuck with QEMM and still think it could run circles around the competition, especially if you made use of its Manifest utility which made excellent suggestions for changing inclusions/exclusions.